Presented at Entertainment Computing 2019

  We presented the following demo presentation at Entertainment Computing 2019 (EC2019). Rebuilding Shibuya-Kei of 1990

Rebuilding Shibuya-Kei of 1990’s for VR

SOJI MOCHIZUKI, RYU NAKAGAWA Shibuya-Kei music, which became popular in the 1990s, had a great influence not only on the music

Selected as the finalist for VR Creative Award 2019

“Encounters” was selected as the finalist of VR Creative Award 2019. VRクリエイティブアワードとは VRクリエ

Encounters

  Ken Sonobe, Ryu Nakagawa Encounters provides a multiparticipant audiovisual art experience with a cross reality (XR) sy

Selected for SIGGRAPH 2019 virtual, augmented and mixed reality programs

“Drawing Sound in MR Space” was selected to the SIGGRAPH 2019 Virtual, Augmented and Mixed Reality Program as a pa

Seeing from Things ver.2

  Taku Ota, Fuka Hayano, Suzuka Tomiishi, Ryu Nakagawa

Multimodal connectoR (PM)

  Ryo Komatsubara, Taku Ohta, Sayuri Ohashi, Ken Sonobe, Ryu Nakagawa Multimodal connectoRは、複数人で体験する

(ja) Rotoscope 360

  Suzuka Tomiishi

Things and Lighting

  Akari Kamiya

(ja) PG Art: MRによるポストGIFアニメーションアートの可能性

  Fuuka Hayano

Art and Media Experience Lab OpenLab 2018

Art and Media Experience Lab OpenLab 2018 “9 demonstrations” OTA Taku, KOMATSUBARA Ryo, OHASHI Sayuri, MOCHIZUKI Soji, KAM

Presented at NICOGRAPH 2018

We presented the following two poster presentations at NICOGRAPH 2018. ・Multimodal ConnectoR: A Multiplayer Audiovisual Syst

Presented at ACM SUI 2018

We made the following poster presentation at ACM Symposium Spatial User Interaction (SUI) 2018. ・Air Maestros: A Multi-User

Air Maestros: A Multi-User Audiovisual Experience Using MR

Ryu Nakagawa, Ryo Komatsubara, Taku Ota, Hidefumi Ohmura This demonstration is one of our “Drawing Sound Project”

Drawing Sound in MR Space: A Multi-User Audiovisual Experience in MR Space

Ryu Nakagawa, Ryo Komatsubara, Taku Ota and Takahisa Mitsumori We propose a multi-user interactive audiovisual art system usin

Seeing from Things

Taku Ota, Fuuka Hayano, Suzuka Tomiishi The theme of this project is “mass consumption society.”  This art work provides

A Virtual Reality Content for Disaster Mitigation Education in Bhutan

Sayuri OHASHI,  Taku OTA,  Ryu NAKAGAWA This work is a VR content for disaster mitigation education in Bhutan using PC based

Wander and Wonder:A pop-up book using mixed reality and the possibilities of communication using it

Ryo KOMATSUBARA,  Yuri KOGISO,  Ryu NAKAGAWA We propose a pop-up book using mixed reality (MR) and the possibilities of comm

Accepted as WEEKEND PROJECT at LV ReVolution 2018

One of our laboratory MR projects was accepted as [WEEKEND PROJECT] at Laval Virtual ReVolution 2018 held annually in Laval, F

Draw sound in MR space ~ MR空間に音を描く ~

東京藝術大学大学美術館 陳列館で開催される企画展「N/O/W/H/E/R/E – ニューメディアの場所(

Present at NIME 2017

We will present AEVE, a brain-computer interface (BCI) controlled audiovisual experience that is presented through the VR head

A Study of Mindfulness Practice System Using VR and Neuro-feedback

AGEHA HASEGAWA, RYO KOMATSUBARA, RYU NAKAGAWA Mindfulness practice attracts people’s attention recently. It is said that

VR × 乙女ゲーム:触覚入出力デバイスを用いたVR乙女ゲーム体験

杉山結 杉山結(中川研B4)が「NakagawaLab Open House 2017 」において、デモ展示《触覚入出力デバ

NakagawaLab Open House 2017

名古屋市立大学芸術工学部情報環境デザイン学科中川研究室のオープンハウスを以下の日程で

“AEVE” 芸術科学会誌 DiVA 41号掲載

芸術科学会誌 DiVA 41号の「DiVA Display(芸術性やエンターテインメント性を追求したコンテンツ

複合現実によるマルチプレイ・オーディオビジュアル表現システム “MusicaR”

《複合現実によるマルチプレイ・オーディオビジュアル表現システム “MusicaR”》小松原崚 小

AEVE: an Audiovisual Experience using VRHMD and EEG

中川隆,平田昌太郎 《AEVE: an Audiovisual Experience using VRHMD and EEG》は、VR用ヘッドマウントディス

空間楽器:全身没入型ワイヤレスVR環境におけるインタラクティブ・オーディオビジュアルの試作

  Ryu Nakagawa,Naoya Matsumoto,Kiyoshi Furukawa モバイルVRHMDとKinect_v2によって構成したVR環境にお

Play Music by Listening to Music

音楽を聴いて音楽を奏でる  “Play Music by Listening to Music”  堀 玄(理化学研究所,亜細

音楽創作ソフトウェアMUCCAを使用したワークショップ

“音楽創作ソフトウェアMUCCAを使用したワークショップ” .pf(dot-pf) MUCCAプロジェクト(ht

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