“Seeing from things”: An art piece using a storytelling method for 360-degree video in a VR environment, Taku Ota, Fuuka Hayano, Suzuka Tomiishi
The theme of this project is “mass consumption society.” This art work provides a visual experience of objects that were dumped by consumers, using VR. In this demonstration, we propose a storytelling method for the representation of a 360-degree video in a VR environment using a transition effect. The method obtained with a 3D scanned object using Structure Sensor as a dumped object; the object is connected to a 360-degree video scene by TouchDesigner’s morphing effect. We put a 3D scanned object as an element of a 360-degree video scene, and connect it to another 360-degree video using the transition effect. Therefore, we think the method can not only connect different 360-degree video scenes but also relate the transition method to the theme of the project. We aimed to create a space for speculative thinking related to freedom of consumption in today’s mass consumption society while experiencing a new reality from the point of view of inanimated objects.
Derivative Touch Designer, HTC Vive, Samsung Galaxy Gear360, Structure Sensor, Autodesk MeshMixer